Star wars jedi knight jedi outcast mods

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The main problem with TV 2.0 is, to get the result with the first person gun and visible legs, what they've done to achieve this is switching of the models arms. I'm almost half-way there in solving the problems but it will mostly be compromises and clever little workarounds that will get the job done. I'm having issues once again with TrueView 2.0.

Since the release of the source code anyone can have a go at modding it there are many mods in the works at the moment. Version one of my mod has nowhere near the amount of features that will be introduced in its next release and will not need his mod for mine to work. That is version one of my mod which I used eezstreets mod as a base for mine - it was early days in modding Outcasts source and his mod was the most stable build, to 'build' of from. Hello Salk, I was just logging-in to share an update on the mod but I'll elaborate on what you've seen of my Redemption mod on JKHub.